#ifndef __OgreAppTestForm_h_
#define __OgreAppTestForm_h_
#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32
#include "../res/resource.h"
#endif
#include "MainFormListener.h"
#include "State.h"
class OgreAppTestForm : public State
{
public:
	OgreAppTestForm(void);
	virtual ~OgreAppTestForm(void);
	virtual void stateStarted();
	virtual void stateEnded();
	virtual void init();;
protected:
	virtual void createScene(void);


private:
	OgreBites::Button* myButton;
	//Game *game;
	Ogre::Light * l;
	OgreBites::SdkTrayManager* mTrayMgr;
	OgreBites::SdkTrayManager* mTrayTitleMgr;
	OgreBites::SdkTrayManager* mTraySettingMgr;
	Ogre::SceneManager *mSceneMgr;
	MainFormListener * lis;
};

#endif // #ifndef __OgreAppTestButton_h_
